Career Advancement Programme in Virtual Reality in STEM for At-Risk Youth

Tuesday, 10 February 2026 06:14:18

International applicants and their qualifications are accepted

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Overview

Overview

Virtual Reality Career Advancement Programme empowers at-risk STEM youth. It provides hands-on training and mentorship.


This program uses immersive virtual reality technology to bridge the skills gap. Participants develop crucial STEM skills.


The Virtual Reality curriculum covers various fields like engineering and design. It also focuses on soft skills development for future success.


Virtual Reality training fosters confidence and opens doors to exciting careers. Transform your future – learn more today!

Career Advancement Programme in Virtual Reality (VR) for STEM fields offers at-risk youth a transformative path to success. This immersive VR training program provides hands-on experience in cutting-edge technologies, boosting employability in high-demand STEM careers. STEM skills development is accelerated through engaging, interactive VR simulations, building confidence and real-world expertise. The program features mentorship, job placement assistance, and a supportive community, preparing participants for exciting careers in game development, engineering, and more. This Career Advancement Programme opens doors to bright futures.

Entry requirements

The program operates on an open enrollment basis, and there are no specific entry requirements. Individuals with a genuine interest in the subject matter are welcome to participate.

International applicants and their qualifications are accepted.

Step into a transformative journey at LSIB, where you'll become part of a vibrant community of students from over 157 nationalities.

At LSIB, we are a global family. When you join us, your qualifications are recognized and accepted, making you a valued member of our diverse, internationally connected community.

Course Content

• Introduction to Virtual Reality and its Applications in STEM
• 3D Modeling and Design for VR (using Blender or similar software)
• Virtual Reality Programming Fundamentals (e.g., Unity, Unreal Engine)
• Career Exploration in VR and related STEM fields
• Developing a VR Portfolio and showcasing your work
• Job Search Strategies and Interview Skills for STEM careers
• Digital Citizenship and Online Safety
• Project-Based Learning: Creating a VR Application for a real-world problem
• Virtual Reality in STEM: Collaboration and Teamwork

Assessment

The evaluation process is conducted through the submission of assignments, and there are no written examinations involved.

Fee and Payment Plans

30 to 40% Cheaper than most Universities and Colleges

Duration & course fee

The programme is available in two duration modes:

1 month (Fast-track mode): 140
2 months (Standard mode): 90

Our course fee is up to 40% cheaper than most universities and colleges.

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Awarding body

The programme is awarded by London School of International Business. This program is not intended to replace or serve as an equivalent to obtaining a formal degree or diploma. It should be noted that this course is not accredited by a recognised awarding body or regulated by an authorised institution/ body.

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  • Start this course anytime from anywhere.
  • 1. Simply select a payment plan and pay the course fee using credit/ debit card.
  • 2. Course starts
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Got questions? Get in touch

Chat with us: Click the live chat button

+44 75 2064 7455

admissions@lsib.co.uk

+44 (0) 20 3608 0144



Career path

Career Role (VR in STEM) Description
VR Software Developer (Primary: Software, VR; Secondary: Development, Programming) Design, develop, and maintain cutting-edge VR applications for scientific and engineering purposes. High demand, excellent salary potential.
VR/AR Engineer (Primary: VR, AR; Secondary: Engineering, Simulation) Integrate VR/AR technologies into STEM fields, creating immersive simulations and training environments. Strong growth sector, competitive salaries.
VR Game Developer (Primary: VR, Game; Secondary: Development, Design) Develop engaging and educational VR games for STEM learning, fostering interest and engagement in technology. Growing job market, moderate salary range.
VR/AR Trainer (Primary: VR, AR, Training; Secondary: Education, STEM) Deliver training programs using VR/AR technologies, enhancing learning outcomes in STEM fields. High demand in education and industry.
VR UX/UI Designer (Primary: VR, UX/UI; Secondary: Design, User Experience) Create user-friendly and intuitive interfaces for VR applications in STEM, ensuring seamless user interaction. High demand for skilled designers.

Key facts about Career Advancement Programme in Virtual Reality in STEM for At-Risk Youth

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This innovative Career Advancement Programme in Virtual Reality for STEM fields targets at-risk youth, equipping them with in-demand skills for future employment. The program leverages the immersive power of virtual reality to enhance learning and engagement in Science, Technology, Engineering, and Mathematics.


Participants will gain practical experience in VR development, design, and application, fostering creativity and problem-solving abilities. Key learning outcomes include proficiency in VR software, project management skills, and a foundational understanding of STEM principles within a virtual environment. This directly translates to skills sought after by rapidly growing tech companies specializing in VR/AR development.


The duration of the Career Advancement Programme in Virtual Reality is tailored to meet individual needs, typically spanning 12 weeks of intensive training. This includes both classroom instruction and hands-on projects using cutting-edge VR technology, ensuring comprehensive skill development.


Industry relevance is paramount. The program's curriculum is designed in close consultation with industry professionals, ensuring that graduates possess the skills necessary to secure employment in fields such as game development, architectural visualization, engineering simulations, and VR/AR training applications. Graduates receive mentorship opportunities and support in job placement.


Through this immersive Career Advancement Programme in Virtual Reality, at-risk youth gain access to high-growth career pathways, bridging the skills gap and fostering economic empowerment within the booming VR and STEM sectors. This pathway empowers digital literacy and fosters technological advancement amongst underserved communities.

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Why this course?

Group Unemployment Rate (%)
At-Risk Youth (UK) 25
General Youth (UK) 10

Career Advancement Programmes in Virtual Reality (VR) are increasingly significant for at-risk youth in the UK's STEM sector. The UK faces a skills shortage in STEM, and at-risk youth are disproportionately affected by unemployment. A recent study suggests 25% unemployment among at-risk youth compared to 10% amongst their peers, highlighting the urgent need for intervention. VR-based training offers immersive and engaging learning experiences, bridging the skills gap and improving employability. These programs provide access to high-demand skills like coding, engineering, and design, fostering crucial digital literacy in a rapidly evolving job market. The interactive nature of VR boosts engagement, especially for learners who may struggle in traditional classroom settings. By equipping at-risk youth with cutting-edge skills through innovative Career Advancement Programmes, we can empower them to secure better futures in the thriving UK STEM industry.

Who should enrol in Career Advancement Programme in Virtual Reality in STEM for At-Risk Youth?

Ideal Candidate Profile Characteristics & Statistics
At-Risk Youth in STEM Young people (16-24) facing barriers to education and employment, potentially including those not in education, employment, or training (NEET). In the UK, approximately 800,000 young people are NEET. This programme is designed to help bridge the skills gap and offer career pathways.
Passion for STEM Fields A genuine interest in science, technology, engineering, or mathematics is crucial. The program leverages the immersive nature of virtual reality (VR) to make learning engaging and exciting.
Desire for Career Advancement Individuals seeking upskilling or reskilling opportunities to improve their future prospects. Our virtual reality training offers a unique and effective pathway for professional development in high-demand STEM sectors.
Motivation to Learn New Technologies Embracing innovative learning methods and demonstrating a willingness to adapt and grow. Experience with technology is not required; our VR training provides comprehensive support.